LLMs in serious game design, what did I learn?
Image by Pete Linforth from Pixabay
Take a look at Nick Drage’s write-up from last Friday’s seminar, LLMs in Serious Games.
The seminar explored the growing role of Large Language Models in serious games and wargaming, covering current research, practical applications, and the wider debate surrounding the opportunities and risks of AI in game design and facilitation.
Nick’s reflections capture many of the key themes, insights, and questions raised throughout the day, offering a valuable follow-up for both attendees and anyone interested in the future of AI and serious games.
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