Blood & Thunder

Blood & Thunder

£0.00

Megagame of High Seas Adventure

Role playing pirates with all that sculduggery and adventure in port and at sea

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Outline

You must have seen pirate movies at some time or another. This game is an attempt to recapture some of the excitement of those movies, with (just) a little more realism. The game is set in the early 18th Century. Most players will be the crew members of a pirate vessel. Some others will be shore based – tavern owners, merchants, soldiers, profiteers and other supporters of the pirate trade.

Game Play

The bulk of the player teams make up individual pirate vessel crews, and each player will have a specific role and carry out some specialised function within that crew. There can be anything between 12 and 15 players to each vessel. The ship's non-player crew members will be represented by an appropriate number of crew cards.

Ideal Audiences

  • Organisations seeking an unusual team building challenge.

  • Students looking at British maritime history or the 18th Century.

  • Groups wishing to practice communication & coordination skills under time pressure.

Game Capacity

12 to 80 players

Designed and run by Jim Wallman for the Megagame Makers group, June 2018, reviewed and filmed by Dice, Decisions and Diplomacy.


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